HEROES & VILLAINS by Metro Boomin album cover

Metro Boomin - HEROES & VILLAINS Review

Metro Boomin
Rating: 7.8 / 10
Release Date
2023
Duration
14 min read
Genre
Hip-Hop
Producers
Metro Boomin
Features
Future, Chris Brown, Don Toliver
Label
Republic Records
Published

Metro Boomin HEROES & VILLAINS — The Producer Who Became the Star

The producer once said he wanted to make an album where his name came first. Not the features, not the guest list, not the Drake verse or the Future hook. His name. For a decade Metro Boomin built careers behind the boards while his tag became more famous than most rappers' choruses.

Then he decided to step out front and the question became whether the beats could hold an entire album when the spotlight finally pointed at him instead of through him. HEROES & VILLAINS answers that question with fifteen tracks that sound like a victory lap and a stress test at the same time. This is Metro at his most ambitious and his most scattered, throwing every trick he knows at the wall to see what sticks when his name is the only one above the title.

The album arrived when trap production had reached a saturation point, when every rookie producer was copying the Metro formula without understanding the architecture underneath. He responded by doubling down on his signature sound while also stretching it into stranger shapes. Some of those shapes work. Some of them collapse under their own weight.

The album functions as both a display for his range and a reminder that even the best producers need great rappers to complete the circuit. When he gets the right voices in the right pockets, HEROES & VILLAINS hits like the blockbuster it wants to be. When the chemistry goes flat, you hear the seams in the construction. What happens when a producer tries to carry an album on beats alone?

The Cathedral and the Trap House

Metro built his reputation on dark melodic loops and bass that rattles ribcages, and HEROES & VILLAINS pushes both elements to their logical extremes. The production across the album swings between orchestral bombast and claustrophobic minimalism, sometimes within the same track. He layers strings over 808s like he is scoring a heist film, then strips everything back to just hi-hats and sub-bass when he wants you to focus on the bars. The dynamic range is surgical.

You hear it in how he lets certain beats breathe and suffocates others on purpose.

His tag still hits harder than most rappers' ad-libs. The sequencing splits the album into two moods: the first half leans into widescreen maximalism with big hooks and bigger features, while the back half gets moodier and more introspective. That split creates a pacing problem the album never fully solves.

By the time you reach the final stretch, the energy has dipped and the beats start to feel like variations on the same idea instead of new arguments. Metro tries to compensate with vocal filters and tempo shifts, but the core issue remains: fifteen tracks is too many when half of them occupy the same emotional frequency.

The feature selection reveals his commercial instincts and his blind spots. Future and Young Thug sound at home on these beats because they helped define the sound Metro is working within. Don Toliver and Travis Scott bring melody and atmosphere. But some of the other guests feel like checkbox additions, names included because the rollout needed them rather than because the song demanded their presence.

Lyrically, the album lives in the same thematic lane as most Metro projects: late nights, broken trust, pharmaceutical escapism, flex fatigue. The rappers he selected rarely push past those boundaries, which means the album starts to blur together when you are not paying close attention to the production details. When the hooks land, they carry entire songs. When they miss, the beats have to do all the heavy lifting alone.

The mixing is pristine, every element occupying its own frequency, but the mastering pushes the loudness to the point where some of the subtlety gets crushed. You lose the air in the strings, the texture in the samples, the space that made his earlier work feel so controlled. This is a streaming-era trap album mixed for AirPods and car systems, not headphones in a quiet room. Can production this polished also feel this compressed?

From the Peak to the Fade

The album opens with swagger and closes with exhaustion, and the journey between those two points never settles into a consistent groove. The first stretch hits hardest, stacking marquee collaborations and immediate hooks that justify the hype around the rollout. Metro knows how to sequence for impact, placing his strongest material up front to lock listeners in before he gets experimental. The problem is that experimentation arrives without enough payoff.

The middle section introduces slower tempos and moodier textures, which would work if the songs themselves had enough distinct identity to justify the shift. Instead, they bleed into each other, becoming a stretch of competent but forgettable trap balladry. The interlude placement does nothing to break up the monotony, functioning more as a transition than a reset.

The back half tries to recover momentum but never fully recaptures the energy of the opening. By the time the final tracks arrive, the album feels longer than its runtime, a victim of its own ambition. Metro includes enough variety in his production toolkit to keep the sound from going stale, but the vocal performances do not always rise to meet the occasion. Some tracks would have worked better as instrumentals.

The arc suggests Metro was chasing a widescreen experience, but cinema needs peaks and valleys, silence and noise, conflict and resolution. HEROES & VILLAINS has the peaks and the noise. It is missing the rest.

The Limits of the Booth

HEROES & VILLAINS ranks in the middle of Metro Boomin's discography, better than his early compilation projects but lacking the focus of his best work with individual artists. This is an album for fans who want to hear Metro flex his full production range in one place, but it will frustrate listeners who prefer the tighter, more cohesive projects he has built around singular visions. Casual fans should start with the first five tracks and the standout collaborations scattered through the back half.

If you came for the hits, you will find them. If you came for a front-to-back experience, you will hit skip by track ten. The album has aged into a document of a specific moment when producers were stepping out as solo artists and learning that their skills did not always translate to full-length projects without a guiding voice. Metro proves he can hold attention for stretches, but he also proves that even the best beats need the right rapper to complete them.

Long-term, HEROES & VILLAINS will be remembered for its peaks rather than its whole. A few tracks will end up on playlists and best-of compilations. The rest will fade into the deep cuts. For an artist who wanted his name to come first, that is both a victory and a compromise.

Track Listing

#Title
1

On Time

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The album opens with Future in full autopilot mode, coasting over a beat that sounds like Metro piecing together his greatest hits folder. The 808s knock with the expected weight, the melody loops without going anywhere interesting, and Future delivers bars about timing and loyalty that he has said better on a dozen other songs. This is competent but forgettable, the kind of opening that establishes the sound without justifying the album. You hear Metro trying to announce his presence with authority, but the production holds back instead of overwhelming. The vocal mix buries Future slightly too deep, robbing the performance of the immediacy it needs to grab attention. A functional start that does nothing to separate this project from the fifty other Future and Metro collaborations already in circulation.

2

Superhero (Heroes & Villains)

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Future and Chris Brown on the same track should not work this well, but Metro finds a pocket where both voices can thrive without stepping on each other. The beat builds around a looping vocal sample that sounds like it was pulled from a forgotten R&B radio hit, chopped and stretched until it turns sinister. Future handles the verses with more energy than he brought to the opener, actually riding the pocket instead of floating above it. Chris Brown's hook adds a melodic counterweight that keeps the song from sinking into the same dark trap monotony that plagues the album's weaker moments. The structure is classic Metro: simple, repetitive, hypnotic. The 808 pattern shifts just enough in the second verse to keep your attention from drifting. This is the first track that feels like it belongs on a project with HEROES & VILLAINS in the title, a song that understands its own comic-book grandiosity without collapsing under the weight of it. The mixing finally lets the vocals sit on top of the beat instead of inside it.

3

Too Many Nights

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Future and Don Toliver trade verses over a beat that moves like syrup, all descending minor chords and muted drums that refuse to explode into a proper drop. Metro strips the production down to its skeleton, trusting the melody to carry the mood while the rhythm section does the bare minimum. Future sounds tired, which works for the song's theme but drags the energy lower than the album can afford this early. Don Toliver's chorus adds some melodic relief, but his vocal range feels limited by the way Metro tuned and filtered it. The song never builds to anything, content to loop its central idea for three minutes without development. This is mood music that sacrifices momentum for atmosphere, and the trade-off does not pay off. By the time the track ends, you have forgotten it already started.

4

Raindrops (Insane)

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Travis Scott and Young Thug sound like they recorded their verses in different time zones, their performances never locking into the same rhythmic framework. Metro builds the beat around a jittery hi-hat pattern and a bassline that moves in unexpected intervals, creating a sense of unease that neither rapper fully exploits. Travis floats through his verse with the same pitch-shifted delivery he has used since 2016, adding nothing new to his usual bag of tricks. Young Thug's voice cuts through the mix with more personality, but his bars feel rushed, like he was working against a tight studio clock. The beat switch two-thirds through the song hints at ambition, but the new section just repeats the same melodic idea at a slightly different tempo. Metro tries to inject chaos into the arrangement, but chaos needs structure to land, and this track lacks the foundation to support its own instability. The outro runs thirty seconds too long.

5

Umbrella

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21 Savage and Young Nudy over a Metro beat should feel inevitable, but this track lands with all the impact of a missed connection. The production is skeletal to the point of being anemic, just a bass pulse and some distant synth stabs that never cohere into a memorable melody. 21 Savage delivers his verse with his usual stone-faced detachment, which works on some beats but here just makes the song feel empty. Young Nudy brings more energy, but his flow fights against the tempo instead of riding it. Metro clearly wanted to build a minimalist trap banger, but minimalism only works when every remaining element hits with purpose. This beat has no anchor, no central riff or drum pattern strong enough to hold your attention. The hook is a placeholder. The whole track feels like a rough draft that got mistaken for a final mix.

6

Trance

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Travis Scott and Young Thug reunite over a beat that recycles the same ideas from Raindrops without improving on them. Metro loops a hypnotic vocal chop that might have sounded fresh in 2017 but now just registers as predictable. Travis delivers his verse with minimal effort, relying on vocal effects to create interest where the performance itself offers none. Young Thug's contribution is equally phoned-in, a collection of ad-libs and half-finished bars that sound like first-take placeholders. The song lives up to its title by putting you in a trance, but not the kind Metro intended. This is background music, filler designed to pad the runtime without adding value. The mixing buries the vocal chop too deep, turning what should be the song's centerpiece into a muffled texture. Skip.

7

Around Me

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Don Toliver takes the lead on a track that finally gives him room to showcase his melodic range without other voices crowding the mix. Metro builds the beat around a clean electric guitar loop and a drum pattern that actually swings instead of just punching. The bass sits lower in the mix than usual, letting the melody breathe and giving Toliver's voice space to move. His hook is the catchiest moment on the album so far, a simple refrain that sticks without overstaying its welcome. The verse melody shifts enough to keep the song from feeling repetitive, and Metro adds subtle flourishes in the background — reversed vocals, distant synth pads — that reward close listening. This is the kind of song that works better on headphones than in a car, a rare moment where Metro prioritizes texture over impact. The outro fades out naturally instead of cutting abruptly, a small detail that shows someone was paying attention to the arrangement. Toliver proves he can carry a Metro beat without needing a big-name feature to prop him up.

8

Metro Spider

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Young Thug and Metro lock into a groove that feels looser and more playful than anything else on the album. The beat is built around a bouncing bassline and a music-box melody that sounds like it came from a horror movie soundtrack, all minor-key charm and off-kilter rhythm. Thug's flow is elastic, stretching syllables and bending his voice into shapes that should not work but somehow do. He sounds engaged, like he actually wanted to be in the studio instead of knocking out a verse for a check. Metro keeps the arrangement sparse, trusting Thug's voice to fill the empty space. The song has no hook in the traditional sense, just Thug riffing over the same loop for two and a half minutes. It works because the loop is strong enough to support the repetition and Thug is weird enough to keep it interesting. This is the album's most successful experiment, a track that leans into strangeness without losing its groove. The mixing finally gets the vocal-to-beat balance right.

9

I Can't Save You (interlude)

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A minute-long interlude built around a chopped vocal sample and some ominous strings. Metro uses it as a palate cleanser between the album's two halves, but the transition does not land because the song before it and the song after it occupy completely different sonic worlds. The sample is affecting on its own, a pleading voice processed into something ghostly and distant, but the interlude does not develop the idea enough to justify its inclusion. This is the kind of interlude that works on a concept album with a clear narrative thread. On HEROES & VILLAINS, it just feels like Metro had a cool idea and did not know where else to put it. Functional but unnecessary.

10

Creepin'

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The Weeknd, 21 Savage, and a sample of "I Don't Wanna Know" combine into the album's most obvious radio play. Metro chops the Mario Winans sample with enough respect to keep the original melody intact while adding just enough grit to make it feel current. The Weeknd handles the hook with his usual precision, his voice doing the heavy lifting while 21 Savage delivers a verse that is competent but unremarkable. The song works because the sample is bulletproof and The Weeknd knows how to sell a chorus, but it also feels like the safest creative choice on the entire album. Metro is coasting here, relying on a proven formula instead of pushing into new territory. The production is clean, the mixing is radio-ready, and the whole thing feels engineered for streaming playlists rather than album cohesion. It will rack up streams. It will not be remembered as a Metro Boomin classic.

11

Niagara Falls (Foot or 2)

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Travis Scott phones in a verse over a beat that sounds like Metro working from muscle memory. The production is polished to the point of being sterile, every element perfectly placed and utterly soulless. Travis delivers his bars with the same energy he brought to Trance, which is to say none at all. The hook is a placeholder, a few words repeated over a melody that does not stick. Metro tries to add interest with some synth stabs in the second verse, but they just clutter the mix instead of enhancing it. The song has no reason to exist beyond fulfilling a tracklist quota. The title references a foot or two, but the song does not move an inch.

12

Walk Em Down (Don't Kill Civilians)

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21 Savage and Mustafa trade verses over a beat that tries to address violence and consequence but ends up sounding preachy instead of powerful. Metro builds the production around a somber piano loop and a drum pattern that moves with funeral-march weight. 21 Savage delivers his most thoughtful performance on the album, actually engaging with the subject matter instead of skating over it. Mustafa's contribution adds a different perspective, his voice carrying a vulnerability that contrasts with 21's detachment. The song's intentions are admirable, but the execution feels heavy-handed, the kind of conscious rap that announces its seriousness too loudly. Metro's production does not leave enough room for the lyrics to breathe, piling on strings and vocal samples until the mix feels crowded. The message lands, but the song itself does not.

13

Lock on Me

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Future and Travis Scott reunite for a track that sounds like every other Future and Travis Scott collaboration from the past five years. Metro loops a dark synth melody and lets the 808s handle the rhythm, trusting the formula to carry the song. Future delivers his verse on autopilot, hitting all his usual talking points about trust issues and late nights. Travis adds a hook that is catchy enough to work in the moment but forgettable as soon as the song ends. The production is competent, the performances are adequate, and the whole thing feels like a contractual obligation. Metro has made this exact song a hundred times, and he will make it a hundred more. This version offers nothing new.

14

Feel the Fiyaaaah

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ASAP Rocky and Takeoff appear on a beat that Metro built around a reggae sample, and the genre fusion does not quite gel. The production alternates between the reggae loop and a trap drum pattern, but the two elements never integrate into a cohesive whole. Rocky delivers a verse that meanders without landing on a memorable bar, his flow too relaxed for the energy the beat demands. Takeoff's contribution is more focused, but by the time he enters, the song has already lost momentum. Metro clearly wanted to stretch outside his usual sonic palette, but the execution reveals the limits of his range. The reggae sample feels grafted onto the beat rather than woven into it, a decoration instead of a foundation. The whole track sounds like an idea that should have stayed in the drafts.

15

All the Money

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Future closes the album with a victory lap that lands more like a limp across the finish line. Metro builds the beat around a triumphant synth line and a drum pattern that tries to inject energy into an album that ran out of gas three tracks ago. Future delivers bars about success and excess with the same disinterest he brought to the opener, his voice barely rising above the mix. The hook is generic, the verses are forgettable, and the whole song feels like Metro and Future fulfilling a quota rather than creating something they believed in. The outro fades out without ceremony, the album ending not with a statement but with a shrug. This is the closer HEROES & VILLAINS deserved: competent, professional, and completely unmemorable.

Frequently Asked Questions

What are the best tracks on Metro Boomin HEROES & VILLAINS?
The standout tracks are Superhero with Future and Chris Brown, Metro Spider featuring Young Thug's most engaged performance, and Around Me where Don Toliver showcases his melodic range. These three tracks represent the album at its most focused and creative, with Metro's production complementing strong vocal performances instead of compensating for weak ones.
Is HEROES & VILLAINS worth listening to for casual Metro Boomin fans?
Casual fans should cherry-pick the first five tracks and key collaborations rather than sitting through the full fifteen-track runtime. The album works better as a playlist than a front-to-back experience. If you enjoy Metro's work with Future and Travis Scott, you will find familiar ground here, but do not expect the cohesion of his stronger collaborative projects.
How does HEROES & VILLAINS compare to Metro Boomin's other albums?
HEROES & VILLAINS ranks in the middle of Metro's discography. It lacks the focus of Savage Mode II and the raw energy of Not All Heroes Wear Capes. The album proves Metro can hold attention as a solo artist, but also reveals that his skills work best when serving a singular artistic vision rather than showcasing his entire production range at once.